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add new sound? http://www.realwargame.ru/forum/viewtopic.php?f=27&t=1638 |
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Автор: | mayor [ 14 июн 2020, 17:53 ] |
Заголовок сообщения: | add new sound? |
hello everyone, can anyone help me how to add a new sound to the mod? i know it should be wav format and i use the SOUNDEDITOR tool but when i test in the game i hear it as an echo. I don't hear a clear sound. |
Автор: | zarathustra [ 14 июн 2020, 19:21 ] |
Заголовок сообщения: | Re: add new sound? |
It is advisable to bring all sounds to the same characteristics! General requirements: - Frequency: no more than 22KHz for effects (for speech and other mid-frequency sounds you can use 11KHz) - Bitrate: 16 (do not use 8 bits, so quantization noise increases) - Channels: mono (the game positions sounds in space automatically) |
Автор: | mayor [ 17 июн 2020, 17:54 ] | |||||||||
Заголовок сообщения: | Re: add new sound? | |||||||||
Thank you. must be mono that was the problem |
Автор: | mayor [ 12 июл 2020, 21:02 ] |
Заголовок сообщения: | Re: add new sound? |
Can anyone help me how to make a new sound work for a particular unit? I added a new sound to the new unit, russian nurse, I added the audio in the sound file but In the soundtype unit specifications i don't know what to write to register the sound. I know I need to write a type of sound first somewhere to get everything registered and working, but need directions |
Автор: | zarathustra [ 12 июл 2020, 23:04 ] |
Заголовок сообщения: | Re: add new sound? |
For an infantryman, this is done as follows: In the unit’s desk (nurse) we indicate the type of voice acting: soundtype med in file ..\misc\sounds specify the settings of this type: sayselect med russian 1 r_med_sel sayack med russian 1 attack_ground r_med_ack sayack med russian 1 attack_move r_med_ack sayack med russian 1 attack_unit r_med_ack sayack med russian 1 get_mine r_med_ack sayack med russian 1 move r_med_ack sayack med russian 1 stop r_med_cancel scream med russian 1 1 enemyinsight r_med_ack scream med russian 1 1 outofammo r_med_ack 60 In a line (for example): sayack med russian 1 attack_ground r_med_ack attack_ground - voiced event r_med_ack - sound name (hidder) defaultpriority 0.33 defaultdelay 8 Default Priority and Delay |
Автор: | mayor [ 13 июл 2020, 17:56 ] |
Заголовок сообщения: | Re: add new sound? |
is work spasiba tavaris. becouse of your help i will make a completely different building or unit and I will name it after you. Just say which name you want to use |
Автор: | zarathustra [ 13 июл 2020, 18:43 ] |
Заголовок сообщения: | Re: add new sound? |
I think this is superfluous The main thing is that everything turned out |
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